Transfers as much as possible instead of failing when the source count or destination capacity is smaller than count.
from field: bool allow_partial = 3;
from field: uint32 count = 2;
Optional
from field: soulfire.v1.ItemSelector selector = 1;
from message soulfire.v1.ContainerTransferOperation
Transfers as much as possible instead of failing when the source count or destination capacity is smaller than count.