ItemSelector: Message<"soulfire.v1.ItemSelector"> & {
enchantmentIds: string[];
fingerprint?: string;
itemIds: string[];
minimumCount?: number;
minimumRemainingDurability?: number;
nameContains?: string;
tags: string[];
}
Type Declaration
-
enchantmentIds: string[]
-
Optionalfingerprint?: string
-
itemIds: string[]
-
OptionalminimumCount?: number
-
OptionalminimumRemainingDurability?: number
-
OptionalnameContains?: string
-
tags: string[]
Generated
from field: repeated string enchantment_ids = 5;