OptionalattackDefaults to 3, at most 6.
OptionalcallOptionalcausationOptionalconflictOptionaldeadlineThe task ends as TIMED_OUT at this time. Must be in the future.
OptionaldisconnectOptionalidempotencyOptionalmaximum0 (the default) attacks until the target is defeated.
OptionalparentOptionalpathOptionalpriorityOptionalreconnectOptionalrestoreReselects the previous hotbar slot when the task stops. Defaults to true.
OptionalselectPicks the strongest melee weapon (among weapon if set). Defaults to true.
OptionalsprintingOptionaltargetHow long the target may stay out of sight before the task ends. Defaults to 10, at most 3600.
OptionaluseRaises a shield held in the offhand while approaching and between attacks.
Optionalweapon
Scheduling, ownership, and request options for a durable bot task.
Unspecified policies use server defaults. RPC timeouts and task deadlines control different stages. Reuse an idempotency key when retrying a submission.