Type Alias EstimateExplosionDamageResponse
EstimateExplosionDamageResponse: Message<
"soulfire.v1.EstimateExplosionDamageResponse",
> & {
absorbedDamage: number;
armorPoints: number;
armorToughness: number;
damageAfterArmor: number;
damageAfterEnchantments: number;
damageAfterResistance: number;
damageRadius: number;
distance: number;
estimatedHealthDamage: number;
explosionProtection: number;
exposure: number;
invulnerable: boolean;
rawDamage: number;
resistanceLevel: number;
}
Type Declaration
-
absorbedDamage: number
-
armorPoints: number
-
armorToughness: number
-
damageAfterArmor: number
-
damageAfterEnchantments: number
-
damageAfterResistance: number
-
damageRadius: number
-
distance: number
-
estimatedHealthDamage: number
-
explosionProtection: number
-
exposure: number
-
invulnerable: boolean
-
rawDamage: number
-
resistanceLevel: number
Generated
from field: float absorbed_damage = 8;