from field: string bot_id = 2;
Optional
from field: soulfire.v1.WorldPosition center = 4;
from field: string instance_id = 1;
Vanilla explosion power. The damage radius is twice this value.
from field: float power = 5;
from field: soulfire.v1.EntityReference target = 3;
from message soulfire.v1.EstimateExplosionDamageRequest
Generated
from field: string bot_id = 2;