Clears every diggable block in an inclusive cuboid.
Optional
from field: soulfire.v1.BlockPosition corner_a = 1;
from field: soulfire.v1.BlockPosition corner_b = 2;
Zero clears the whole cuboid. A positive limit bounds the task.
from field: uint32 maximum_blocks = 4;
from field: soulfire.v1.PathfindOptions options = 3;
from message soulfire.v1.ExcavateTask
Clears every diggable block in an inclusive cuboid.