SoulFire TypeScript SDK 2.10.3
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    ScriptStatus: Message<"soulfire.v1.ScriptStatus"> & {
        activationCount: bigint;
        activeNodeId?: string;
        isActive: boolean;
        scriptId: string;
    }

    Runtime status information for a script. Provides information about current activation state and statistics.

    Type Declaration

    • activationCount: bigint

      The total number of times this script has been activated. Incremented each time ActivateScript is called.

      from field: int64 activation_count = 4;

    • OptionalactiveNodeId?: string

      The ID of the currently executing node, if any. Only present when a node is actively executing.

      from field: optional string active_node_id = 3;

    • isActive: boolean

      Whether the script is currently active (listening for triggers).

      from field: bool is_active = 2;

    • scriptId: string

      The script this status applies to. Format: UUID string.

      from field: string script_id = 1;

    from message soulfire.v1.ScriptStatus