GLFW release (0), press (1), or repeat (2).
from field: int32 action = 3;
GLFW key/button number, or Unicode code point for CHARACTER.
from field: int32 code = 2;
from field: soulfire.v1.PovInputEvent.Kind kind = 1;
from field: int32 modifiers = 4;
from field: bool relative = 7;
Normalized cursor position for screens; relative pixels for mouse look.
from field: double x = 5;
from field: double y = 6;
from message soulfire.v1.PovInputEvent
GLFW release (0), press (1), or repeat (2).