XZ positions of online bots for scatter plot rendering.
Number of bots in each dimension (e.g., "minecraft:overworld" -> 5).
Food level histogram with 10 buckets of width 2: [0,2), [2,4), ..., [18,20].
Number of bots in each game mode (e.g., "SURVIVAL" -> 10).
Health histogram with 10 buckets of width 2: [0,2), [2,4), ..., [18,20]. Each entry is the count of bots whose health falls in that bucket.
Current-state distributions computed from the latest bot data. These are not time-series; they reflect the current instant.