Optionalabilities?: PlayerAbilitiesSnapshotOptionalexperience?: ExperienceSnapshotOptionallastDamage?: numberOptionalmainHand?: ItemStackSnapshotOptionaloffHand?: ItemStackSnapshotOptionalposition?: WorldPositionOptionalrotation?: RotationOptionalspawnPoint?: BlockPositionOptionalvehicle?: EntityReferenceOptionalvelocity?: Vec3
Generated
from field: soulfire.v1.PlayerAbilitiesSnapshot abilities = 17;