Optionalbackward?: booleanS key state - move backward. true = pressing S, false = not pressing S
The profile UUID of the bot to control.
Optionalforward?: booleanW key state - move forward. true = pressing W, false = not pressing W
The UUID of the SoulFire instance containing the bot.
Optionaljump?: booleanSpace key state - jump. true = pressing Space, false = not pressing Space When held, the bot will jump repeatedly.
Optionalleft?: booleanA key state - strafe left. true = pressing A, false = not pressing A
Optionalright?: booleanD key state - strafe right. true = pressing D, false = not pressing D
Optionalsneak?: booleanShift key state - sneak/crouch. true = sneaking, false = not sneaking While sneaking: slower movement, won't fall off edges, crouching animation.
Optionalsprint?: booleanCtrl key state - sprint. true = sprinting, false = not sprinting Requires forward movement and sufficient hunger (food level >= 6).
Request to update the bot's movement state. Each field is optional to allow partial updates - only specified fields are changed. The movement state persists until explicitly changed or reset.