The dimension the player is currently in. Format: namespaced identifier (e.g., "minecraft:overworld", "minecraft:the_nether", "minecraft:the_end"). Custom dimensions will use their server-defined namespace.
Player's current experience level (the number shown on the XP bar). Range: 0 to theoretically unlimited (typically 0-30+ for enchanting).
Progress towards the next experience level. Range: 0.0 (just reached current level) to 1.0 (about to level up).
Current hunger/food level. Range: 0 (starving) to 20 (full). 1 point = half a drumstick in the UI. Below 6, the player cannot sprint. At 0, health starts draining.
Current game mode of the player. Determines available actions (breaking blocks, flying, taking damage, etc.).
Current health points. Range: 0 (dead) to max_health. 1 point = half a heart in the UI.
Inventory slots containing items (only non-empty slots are included). For list views (GetBotList), this will be empty for performance. For detail views (GetBotInfo), contains all non-empty slots from the player inventory.
Maximum health points the player can have. Default is 20 (10 hearts). Can be modified by effects or attributes.
Current saturation level. Range: 0 to food_level. Acts as a buffer before hunger depletes. When saturation is above 0, hunger bar doesn't decrease while performing actions.
Currently selected hotbar slot index. Range: 0 to 8, corresponding to hotbar slots 1-9 in the UI.
OptionalskinTextureHash?: stringSkin texture hash for avatar rendering.
This is the hash extracted from the texture URL in the player's game profile.
Can be used with services like mc-heads.net: https://mc-heads.net/body/
X coordinate in the Minecraft world (east/west axis). East is positive, West is negative.
Vertical rotation (pitch) in degrees. Range: -90 (looking straight up) to 90 (looking straight down). 0 is looking at the horizon.
Y coordinate in the Minecraft world (vertical axis). Increases upward. Sea level is typically around 63.
Horizontal rotation (yaw) in degrees. Range: -180 to 180. 0 = South, 90 = West, -90 = East, +/-180 = North.
Z coordinate in the Minecraft world (north/south axis). South is positive, North is negative.
Real-time state of a connected bot. Contains position, health, inventory, and other live game data.