from field: string bot_id = 2;
Optional filter: if non-empty, only entities whose namespaced type is in this list are returned.
from field: repeated string entity_types = 4;
If true, include players in the result. Defaults to true.
from field: bool include_players = 5;
from field: string instance_id = 1;
Maximum radius in blocks from the bot. Server clamps to an implementation-defined maximum.
from field: float radius = 3;
from message soulfire.v1.ListNearbyEntitiesRequest
Generated
from field: string bot_id = 2;