SoulFire TypeScript SDK 2.10.3
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    BotStateDelta: Message<"soulfire.v1.BotStateDelta"> & {
        dimension?: string;
        experienceLevel?: number;
        experienceProgress?: number;
        foodLevel?: number;
        gameMode?: GameMode;
        health?: number;
        maxHealth?: number;
        saturationLevel?: number;
        selectedHotbarSlot?: number;
        x?: number;
        xRot?: number;
        y?: number;
        yRot?: number;
        z?: number;
    }

    Partial update to the bot's live state. Only fields present have changed since the last delta or snapshot. Clients should merge deltas onto their local copy of BotLiveState.

    Type Declaration

    • Optionaldimension?: string

      from field: optional string dimension = 11;

    • OptionalexperienceLevel?: number

      from field: optional int32 experience_level = 12;

    • OptionalexperienceProgress?: number

      from field: optional float experience_progress = 13;

    • OptionalfoodLevel?: number

      from field: optional int32 food_level = 8;

    • OptionalgameMode?: GameMode

      from field: optional soulfire.v1.GameMode game_mode = 14;

    • Optionalhealth?: number

      from field: optional float health = 6;

    • OptionalmaxHealth?: number

      from field: optional float max_health = 7;

    • OptionalsaturationLevel?: number

      from field: optional float saturation_level = 9;

    • OptionalselectedHotbarSlot?: number

      from field: optional int32 selected_hotbar_slot = 10;

    • Optionalx?: number

      from field: optional double x = 1;

    • OptionalxRot?: number

      from field: optional float x_rot = 4;

    • Optionaly?: number

      from field: optional double y = 2;

    • OptionalyRot?: number

      from field: optional float y_rot = 5;

    • Optionalz?: number

      from field: optional double z = 3;

    from message soulfire.v1.BotStateDelta