from field: string boss_bar_id = 1;
Optional
from field: optional string color = 5;
from field: optional bool create_world_fog = 9;
from field: optional bool darken_screen = 7;
from field: soulfire.v1.BossBarEventKind kind = 2;
from field: optional soulfire.v1.TextComponent name = 3;
from field: optional string overlay = 6;
from field: optional bool play_music = 8;
from field: optional float progress = 4;
from message soulfire.v1.BotBossBarEvent
Generated
from field: string boss_bar_id = 1;